COPYING-data.txt COPYING-fonts.txt COPYING README-Unlimited README-WaterWell README RELNOTES TODO lincityconfig.xml userconfig.xml

lincityconfig.xml

<?xml version="1.0"?>
<!-- First lincityconfig.xml is evaluated, then userconfig.xml. 
     Command line Parameters override configfiles
     Some values can be changed from the ingame options menu -->
<configuration>
<!-- Video Section: -->
 <video x="1024" y="768" useOpenGL="yes" fullscreen="no" 
  restartOnChangeScreen="no" />
<!-- all Video-Values but exitOnChangeScreen are saved to userconfig.xml
     x and y is the Resolution/Windows-Size of the game
     Commandline -g and -s change useOpenGL  
                 -w and -f change fullscreen 
                  fullscreen is in options menu 

     restartOnChangeScreen quit and restart program if 
     user switches windowed/fullscreen
-->

<!-- Audio Section -->
 <audio soundEnabled="yes" soundVolume="100" 
        musicEnabled="no" musicVolume="70"
        playSongName="01 - pronobozo - lincity.ogg" />

<!-- all Audio-Values are saved to userconfig.xml
    Commandline -m sets soundEnabled and musicEnabled to "no"
    soundEnabled and musicEnabled  are in options menu 
    soundVolume is the Volume of the sound effects,
    musicVolume is the Volume of the backgroundmusic.
     Volume ranges from 0 to 100 
    playSongName is the filename of the background music.
    it is searched in the "music" subdirectory.
-->

<!-- Game Section -->
 <game quickness="9" WorldSideLen="200"
 binarySaveGames="yes" />
<!-- quickness is saved to userconfig.xml
    Commandline -q [delay] sets the delay for fast mode, default is 9.
    9 is default. This skips animation frames, good on slow machines.
    8 to 1 have nice animations in fast mode.
    1 is fastest. It may heat your hardware!
-->
<!-- The values monthgraphW and monthgraphH influence the Size
    of the Economy-Graphs. If you are not a developer just stick to 
    the defaults.
    skipMonthsFast determines how many Months are skipped in
    fastest mode until the MainScreen is updated again. The
    default of 1 seems to be a good choice.
-->
<!-- binarySaveGames enables quick writing of mapTiles and Constructions
	to a hybrid text-binary file. It is much faster, but may break if you
	are a developer and change the corresponding classes.
-->
</configuration>